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Forza Horizon developer Playground Games has brought in key talent to work on the firm’s first non-racing project, such as developers of Metal Gear Solid, GTA V and Hellblade. GamesIndustry.biz revealed Playground Games was planning to both open a second studio earlier this year, and that the new team will start working on new game, now described to be an ‘’open-world action RPG.’’
First off, the newest addition to the project is developer Sean Eyestone, senior producer at Battlefront II developer EA DICE, who has now left DICE to take the role of production director at Playground games. Prior to DICE, Eyestone has spent ten years working at Kojima Productions on numerous Metal Gear Solid games, most importantly including the open-world installments Metal Gear Solid V: The Phantom Pain and Ground Zeroes.
Secondly, Playground Games has previously hired chief designer Will Kennedy and principal combat designer Juan Fernandez di Simon for the second team. Kennedy joined in July, and has before worked eight years at Rockstar North, working as a level and game designer on Grand Theft Auto V. Di Simon joined in October, after working as a senior designer on Ninja Theory’s Hellblade.
The new office Playground has secured for the second team will be home to more than 200 employees, who will all work on Playground's open-world action RPG. Combined with the established Playground studio, this will bring the company's number of employees to 400.